Valve matchmaking servers locations, matchmaking - dota 2 wiki

South East Asia and China Server Information

The Steamworks Example has a full working implementation of lobbies. For a full list visit the website. The current behavior score and account flags can be checked using the Console through the commands.

When modifying settings, the amount of spaces or tabs between convar and setting seems to be irrelevant, but there must be some. Navigation menu Personal tools Create account Log in. You should not edit this file because Valve may decide to change the rules for a particular game mode at any time.

Region determines which regional server you would like to play on. Players of roughly equal skill will be placed in the same game. Here is an example of a very simple server.

Valve Matchmaking Server (Chile scl-1/srcds072 58)

With this file, for example, you can change the maxrounds for a game type from the default, or enable friendly fire but reduce the amount of damage friendlies deal. The first thing you'll want to do after you create a lobby is set a data on the lobby, that other game clients can use to search for it see below. This file is executed every map change, and before the gamemode files listed below. Settings allow players to be matched only with others who have selected the same settings.


These convars are separated by team, so be careful to make changes for both sides or you could potentially unbalance the matches on your server. Data is communicated between the lobby members about which character they want to play, or other per-user settings. Players in low priority will not gain battle points from the match, will find games more slowly, dating and will only be put with other players in low priority. Namespaces Page Discussion.

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Matchmaking - Dota 2 Wiki

  • From Valve Developer Community.
  • This site is a part of Wikia, Inc.
  • This file is executed before the first map starts.
  • Creating a lobby If you can't find an existing lobby for a user to join, this is when you'd typically create a lobby.
  • Matchmaking is the process through which the system groups players into opposing teams for public games.

South East Asia and China Server Information

Skill-based matchmaking is built on top of this system. Find the section you want to edit, and you'll see the group of appropriate convars you can set. Once all users have left a lobby, it is automatically destroyed. The behavior score shows as grades. While Normal being the highest and F being the lowest.

This ordering is visible within gamemodes. High priority is granted when a player is returned to queue after a recently failed matchmaking attempt due to another player failing to connect to the game or declining the Ready Check. The following convars can be changed to update how the rounds are played out. Account flags are represented as an integer value.

This function matches you against another player in the Mid Lane. These steps are required every time the game is updated. Navigation menu Namespaces Page Discussion. My First ever attempt at any sort of scripting. The game no longer uses maplist.

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Steam Matchmaking & Lobbies (Steamworks Documentation)

Counter-Strike Global Offensive Dedicated Servers

Lobby Metadata Lobby Metadata allows you to set the arbitrary state of the lobby, including the lobbies name, current map, game mode, current state of the game, or anything else you can think of. The account flags supposedly determine in which matchmaking pool a player should be, independently of their mmr and behavior score. Even though you shouldn't edit this file, it's still useful to use this file to determine how exactly to make a particular convar change. Priority determines how quickly the player is matched with other players. The results are returned ordered by geographical distance and based on any near filters set.

If no languages are checked, you will be matched with the current language of your client. Each section of the file is separated by the game type. Only the lobby owner can set or delete the lobby data.

Can t join any matchmaking servers

Low priority is a common punishment for abandonment. Game Modes determines which modes you would like to queue for. Checking more regions will increase matchmaking speed, but may cause latency issues if the server location is far away. You will be matched with other players who have selected the same languages.

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Each convar is set specifically for each game type, so you'll have to go through each of the different game modes to get them all updated! Note that Arms Race uses random weapons by default. However, this information can only potentially be revealed through a request to the Steam support. These are the set of functions you can use to get and set lobby data.

  1. This file allows the server administrator to customize each game mode for their own server.
  2. The container will automatically update the game on startup, so if there is a game update just restart the container.
  3. There are some primary differences, which we'll cover here.
  4. You'll find convars available to update how the server progresses individuals through the weapons in both Gun Game modes.
  5. You can set the weapon order and the kill requirements in order to move on to the next weapon.

Overview Steam's peer-to-peer matchmaking is built around the concept of a lobby. Players may be banned from matchmaking for a period of time due to several offenses. Players with a high behavior score get matched with other players with a high score and vice versa. Base priority is granted to any player when they enter a matchmaking queue provided that they are not in low priority.

Once the game is ready to launch, the users all join the game server, or connect to the user nominated to host the game, and then leave the lobby. For lobbies returned via search results, the user will have lobby data for at the point in time as to when they did the search. The shadowpool status can either be permanent or temporary. Shadowpool status is not reported anywhere client-side. You can change from round limits to time limits, women japanese to how long you force players to freeze in place to buy to forcing the camera to only specatating your team members while dead.

It overrides and defaults set by Valve in gamemodes. If you customize this file, your changes will be wiped out any time Valve chooses to push an update to this file. Valve's file naming convention suggests that these files may be modified in the future, and your settings may be overwritten. Checking more languages will increase matchmaking speed. Checking more game modes will increase matchmaking speed.

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